//////////////////////////////////////////////////////////////////////////////
// This file is part of the Journey MMORPG client                           //
// Copyright © 2015-2016 Daniel Allendorf                                   //
//                                                                          //
// This program is free software: you can redistribute it and/or modify     //
// it under the terms of the GNU Affero General Public License as           //
// published by the Free Software Foundation, either version 3 of the       //
// License, or (at your option) any later version.                          //
//                                                                          //
// This program is distributed in the hope that it will be useful,          //
// but WITHOUT ANY WARRANTY; without even the implied warranty of           //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the            //
// GNU Affero General Public License for more details.                      //
//                                                                          //
// You should have received a copy of the GNU Affero General Public License //
// along with this program.  If not, see <http://www.gnu.org/licenses/>.    //
//////////////////////////////////////////////////////////////////////////////
#pragma once
#include "../OutPacket.h"

#include "../../Character/Inventory/Inventory.h"

namespace jrc
{
    // Packet which requests that the inventory is sorted.
    // Opcode: GATHER_ITEMS(69)
    class GatherItemsPacket : public OutPacket
    {
    public:
        GatherItemsPacket(InventoryType::Id type) : OutPacket(GATHER_ITEMS)
        {
            write_time();
            write_byte(type);
        }
    };


    // Packet which requests that the inventory is sorted.
    // Opcode: SORT_ITEMS(70)
    class SortItemsPacket : public OutPacket
    {
    public:
        SortItemsPacket(InventoryType::Id type) : OutPacket(SORT_ITEMS)
        {
            write_time();
            write_byte(type);
        }
    };


    // Packet which requests that an item is moved.
    // Opcode: MOVE_ITEM(71)
    class MoveItemPacket : public OutPacket
    {
    public:
        MoveItemPacket(InventoryType::Id type, int16_t slot,
            int16_t action, int16_t qty) : OutPacket(MOVE_ITEM) {

            write_time();
            write_byte(type);
            write_short(slot);
            write_short(action);
            write_short(qty);
        }
    };


    // Packet which requests that an item is equipped.
    // Opcode: MOVE_ITEM(71)
    class EquipItemPacket : public MoveItemPacket
    {
    public:
        EquipItemPacket(int16_t src, Equipslot::Id dest)
            : MoveItemPacket(InventoryType::EQUIP, src, -dest, 1) {}
    };


    // Packet which requests that an item is unequipped.
    // Opcode: MOVE_ITEM(71)
    class UnequipItemPacket : public MoveItemPacket
    {
    public:
        UnequipItemPacket(int16_t src, int16_t dest)
            : MoveItemPacket(InventoryType::EQUIPPED, -src, dest, 1) {}
    };


    // A packet which requests that an 'USE' item is used.
    // Opcode: USE_ITEM(72)
    class UseItemPacket : public OutPacket
    {
    public:
        UseItemPacket(int16_t slot, int32_t itemid) : OutPacket(USE_ITEM)
        {
            write_time();
            write_short(slot);
            write_int(itemid);
        }
    };


    // Requests using a scroll on an equip.
    // Opcode: SCROLL_EQUIP(86)
    class ScrollEquipPacket : public OutPacket
    {
    public:
        enum Flag : uint8_t
        {
            NONE = 0x00,
            UNKNOWN = 0x01,
            WHITESCROLL = 0x02
        };

        ScrollEquipPacket(int16_t source, Equipslot::Id target, uint8_t flags) : OutPacket(SCROLL_EQUIP)
        {
            write_time();
            write_short(source);
            write_short(-target);
            write_short(flags);
        }

        ScrollEquipPacket(int16_t source, Equipslot::Id target)
            : ScrollEquipPacket(source, target, 0) {}
    };
}
